Build 4336
SVN-
add engine.saveLookupDat() and document, related tweaks.
Mostra dettagli
- Mapster32: before loading LOOKUP.DAT, set palookup[0][239]=239 to make an identity map of the base shade table's shade 0 - Rewrite color index remapping case of makepalookup() for clarity BUILD_LUNATIC.
-
rewrite shadexfog.create_128_trans to allow creating fewer tables.
Mostra dettagli
It must be a power of two in [2 .. 128]. Rewrite test/sprite_access.con's liztroop example to account for that. Also, add function shadexfog.create_trans() which aceepts a function (r,g,b,R,G,B) -> blended (r,g,b) and rewrite shadexfog.create_additive_trans() in terms of it.
-
in shade table 'remap16' method, allow sparse table, document it.
Mostra dettagli
Add shadexfog.createremap() convenience function.