EDuke32 Changelog Archivio non ufficiale

Cosa è cambiato in EDuke32, build per build

2.117 build · 8.866 commit · 25 autori · Ottobre 2009 – Agosto 2026

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Era SVN · r1519 – r8798 Era Git · voidpoint.io, da aprile 2020
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Dicembre 2014 4 build · 6 commit

Novembre 2014 1 build · 4 commit

Build 4777

28 nov 2014 · 81 commit · 3 autori SVN
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  • player[].loogcnt, userdef[].color, minor fixes.

    Helixhorned r4732 scritto il 7 nov 2014 FixCON
  • fix tilesizx[] and tilesizy[] system gamearrays.

    Helixhorned r4731 scritto il 7 nov 2014 FixCON
  • some minor doc tweaks. DONT_BUILD.

    Helixhorned r4729 scritto il 6 nov 2014
  • fix building and startup up to tilesizx[] failure. DONT_BUILD.

    Helixhorned r4710 scritto il 30 ott 2014 Fix
    Mostra dettagli

    - Needed to rip out enum GameEvent_t into own header file to prevent what would be a circular #include otherwise - Added some forgotten #ifdef LUNATIC - updated structure and function declarations on the Lua FFI side

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Settembre 2014 1 build · 1 commit

Agosto 2014 2 build · 3 commit

Maggio 2014 1 build · 2 commit

Aprile 2014 2 build · 2 commit

Marzo 2014 7 build · 12 commit

Build 4376

15 mar 2014 · 8 commit · 1 autore SVN
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  • fix 'spawn' OSD command when running with -Lopts=strict.

    Helixhorned r4376 15 mar, 07:10 Fix
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    BUILD_LUNATIC.

  • fix DBG_.testmembread after r4290.

    Helixhorned r4375 15 mar, 07:10 Fix
  • for gameactor(), deprecate AF.replace_hard, make AF.replace default.

    Helixhorned r4374 15 mar, 07:10
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    That is, always bitwise-OR the per-tile actor flags with the existing ones.

  • warn if a 'spriteflags' is issued after its actor definition...

    Helixhorned r4373 15 mar, 07:10 EngineCON
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    ... or another 'spriteflags' or 'sprite*' directive.

  • warn if using reserved bits in 'spriteflags'.

    Helixhorned r4372 15 mar, 07:10 CON
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    Reserved bits are those that have no predefined SFLAG_* label in CON.

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Febbraio 2014 10 build · 17 commit

Build 4353

22 feb 2014 · 9 commit · 1 autore SVN
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  • generalize shadexfog.create_trans() further.

    Helixhorned r4347 22 feb, 11:38
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    It now accepts a number of tables to create as 3rd arg. The function that create_trans() takes as the 2nd argument is now being passed (r,g,b, R,G,B, tablei, numtables). Rewrite create_additive_trans() in terms of it. Rename create_128_trans() -> create_alpha_trans().

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Build 4338

19 feb 2014 · 2 commit · 1 autore SVN
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  • engine.setupDebugBasePal(), auto-detect 2nd+ shadexfog.translate().

    Helixhorned r4337 19 feb, 11:47 Engine
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    engine.setupDebugBasePal() set up the water base palette such each of the first 15 "ramps" of 16 consecutive colors has a single, "representative" color. For example, color indices 0-15 and black, 16-31 are dark gray. In shadexfog.lua, list remappings from LOOKUP.DAT that are expressible as remappings of 16-tuples.

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