EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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March 2014 5 builds · 7 commits

Build 4376

15 Mar 2014 · 8 commits · 1 author SVN
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  • warn if a 'spriteflags' is issued after its actor definition...

    Helixhorned r4373 15 Mar, 07:10 EngineCON
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    ... or another 'spriteflags' or 'sprite*' directive.

  • warn if using reserved bits in 'spriteflags'.

    Helixhorned r4372 15 Mar, 07:10 CON
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    Reserved bits are those that have no predefined SFLAG_* label in CON.

  • implement passing string label to 'spawn' OSD command.

    Helixhorned r4370 15 Mar, 07:10 CON
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    Unlike in C-CON, it only tries an exact match with the given and uppercased label, not "full" case-insensitive search.

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February 2014 5 builds · 7 commits

Build 4336

16 Feb 2014 · 5 commits · 1 author SVN
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  • rewrite shadexfog.create_128_trans to allow creating fewer tables.

    Helixhorned r4333 16 Feb, 11:16 CON
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    It must be a power of two in [2 .. 128]. Rewrite test/sprite_access.con's liztroop example to account for that. Also, add function shadexfog.create_trans() which aceepts a function (r,g,b,R,G,B) -> blended (r,g,b) and rewrite shadexfog.create_additive_trans() in terms of it.

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January 2014 4 builds · 4 commits

December 2013 3 builds · 3 commits

November 2013 2 builds · 5 commits

Build 4184

28 Nov 2013 · 8 commits · 1 author SVN
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  • disable some player members, tweak decls of others.

    Helixhorned r4179 28 Nov, 13:18 CON
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    The ones disabled are because they were found to not be used in any mod I tested. Exposing members directly is rarely good API. - bool toggle_key_flag -> const uint8_t ... (because value 2 is used) - make scream_voice, cheat_phase read-only

  • fix assignment to projectile sound/bsound/isound.

    Helixhorned r4177 28 Nov, 13:17 FixCON
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October 2013 1 build · 4 commits

Build 4120

27 Oct 2013 · 9 commits · 1 author SVN
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September 2013 2 builds · 2 commits

August 2013 1 build · 1 commit