Build 9490
GIT-
Fix ancient identical branch warning in the Polymer code
SVN handles and Git names are merged into one person.
Fix ancient identical branch warning in the Polymer code
Fix problems when changing renderer after having seen a mirror
If the player saw a mirror at some point while playing in Polymer, his view would get messed up on changing renderer. This fixes that. Fixes terminx/eduke32#49 and terminx/eduke32#50
update to SDL 0c4ac33a on Windows
fix Polymer rotatesprite texture clamping
fix Discord streaming issue
remove wrappers around glBindTexture() and glActiveTexture() in favor of explicitly calling polymost_activeTexture() and polymost_bindTexture()
This is better for clarity, I think.
add missing check for r_useindexedcolortextures cvar in polymost_usetileshades()
update SDL to e13b43ac on Windows
update to SDL 2af3f64e on Windows
move crc16 functions into main engine definitions
fix sloped sprite drawing error
update gotsector[] in polymer_drawsector()
RS_FORCELERP overrides flags check
vec2_t linetype
bump MICROPROFILE_STACK_MAX to 128
I hit an assertion at 64.