EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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Showing 2021 · select it again to see every year
SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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November 2021 1 build · 1 commit

August 2021 6 builds · 6 commits

Build 9512

21 Aug 2021 · 1 commit · 1 author GIT
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  • Initialize blend to 0 when inserting sprites

    Dino Bollinger c0b0118 21 Aug, 22:26 FixEngine
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    This fixes a bug where stale blend values could be transferred over from a previously loaded map.

Build 9492

3 Aug 2021 · 1 commit · 1 author GIT
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  • Extend mapinfo DEF command to support mapart token

    Dino Bollinger 23d7d55 written 2 Aug 2021 Engine
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    Usage: mapinfo { mapmd4 <md4sum> mapart "mapart/testart_XX.ART" } The specified path must end with the suffix "_XX.ART" (case-insensitive). The actual files need to be numbered from "_00.ART" to "_19.ART". Just like with maphacks, an md4 sum is required. This allows sharing the same per-map art between multiple levels.

July 2021 1 build · 1 commit