Build 9498
GIT-
Plan B for commit b4f633d1, remove the conditional entirely
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The previous attempt broke the window at the start of E1L3 of Duke3D. Whatever this was intended for doesn't work with animated maskwalls.
SVN handles and Git names are merged into one person.
Plan B for commit b4f633d1, remove the conditional entirely
The previous attempt broke the window at the start of E1L3 of Duke3D. Whatever this was intended for doesn't work with animated maskwalls.
Always allow disabling vsync
Extend mapinfo DEF command to support mapart token
Usage: mapinfo { mapmd4 <md4sum> mapart "mapart/testart_XX.ART" } The specified path must end with the suffix "_XX.ART" (case-insensitive). The actual files need to be numbered from "_00.ART" to "_19.ART". Just like with maphacks, an md4 sum is required. This allows sharing the same per-map art between multiple levels.
Fix ancient identical branch warning in the Polymer code
Fix problems when changing renderer after having seen a mirror
If the player saw a mirror at some point while playing in Polymer, his view would get messed up on changing renderer. This fixes that. Fixes terminx/eduke32#49 and terminx/eduke32#50