Build 9239
GIT-
remove INTERNAL ERROR messages from Gv_GetVarIndex() and Gv_GetArrayIndex()
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This is only ever used for refreshing pointers to certain special gamevars and for checking if variables in savegames exist in the currently running script--it doesn't need to print errors to the console.
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get rid of separate check for common gamevar types before the switches in getvar__ and setvar__
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It wasn't any faster.