December 2024 1 build · 1 commit
June 2024 1 build · 1 commit
Build 10578
GIT-
Fix `-s` command line parameter with values >= 5 when valid
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- Fixes
- terminx/eduke32#306
May 2024 1 build · 1 commit
Build 10571
GIT-
Fix highlight of Incinerator ammo in full status bar
March 2024 2 builds · 2 commits
Build 10564
GIT-
Implement accurate CON_SIZETO behavior for v1.3D mode
Build 10560
GIT-
Extend mouse x-sensitivity slider to 0 (backport from tmyqlfpir)
December 2023 4 builds · 4 commits
Build 10535
GIT-
Avoid calling dragpoint on invalid wall indexes in SE 20 code
Build 10534
GIT-
Fix renderer menu option hiding logic
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Prevents duplicate entries from appearing, which then crash when changed.
Build 10530
GIT-
Fix sloped sprite shading preview in editor
Build 10529
GIT-
Fix sloped sprites to once again take on ceiling/floor shade
September 2023 1 build · 1 commit
Build 10429
GIT-
Add detection for new DOS crash-fixed VACATION.GRP (and DUKEDC.GRP)
August 2023 3 builds · 4 commits
Build 10396
GIT-
During the 3DR screen, handle events outside the FPS-limited section
Build 10380
GIT-
Ensure some hardcoded switch behavior maintains applicability only to wall sprites, not sloped (floor), consistent with the rest of the code
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Avoid OOB access in A_DamageWall_Internal with invalid overpicnum
Build 10364
GIT-
Don't call pushmove from DamageObject if sprite has invalid sectnum
August 2021 1 build · 1 commit
Build 9582
GIT-
Fix `define` token when parsing defs on the game side
July 2021 1 build · 2 commits
Build 9481
GIT-
Fix two erroneous uses of tileGetMapping in network.cpp
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Fix semantics of G_CheckAdultTile w.r.t. tileGetMapping
February 2021 1 build · 4 commits
Build 9314
GIT-
Factor out display math common to Knee, Knuckles, Access, Tip
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Simplify P_DisplayAccess a little bit
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Minor cleanup to FLAMETHROWER_WEAPON draw code
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Fix avel and horz input getters to use fix16_to_int
December 2020 1 build · 1 commit
Build 9284
GIT-
Add GRP scanning support for Penthouse Paradise
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ZOOM Platform ships it with their DLC Pack.
May 2020 2 builds · 2 commits
Build 9028
GIT-
Fix breaking glass
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Build 8955
GIT-
Disable dead code in implementation of undocumented SE 128
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Avoids warning: bitwise or with non-zero value always evaluates to true [-Wtautological-bitwise-compare]