EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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May 2013 1 build · 1 commit

Build 3727

4 May 2013 · 4 commits · 1 author SVN
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  • fix oob read of frame buffer when leftmost vline has a mirror.

    Helixhorned r3726 4 May, 09:36 Fix
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    In the mirror reversing code, get rid of the padding. This may produce seams, but they appear to be extremely transient and shouldn't be noticeable. In game.c, add a debugging compilation switch DEBUG_MIRRORS_ONLY.

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